﻿using System;
using System.Collections.Generic;
using System.Text;

namespace PBO.Game.BattleClass
{
    public class TurnResult
    {
        public TurnResult(bool turnEnded)
        {
            this.TurnComplete = turnEnded;
            this.DeadPokemons = new List<Pokemon>();
        }

        public Pokemon PassPokemon { get; set; }
        public bool TurnComplete { get; private set; }
        public List<Pokemon> DeadPokemons { get; private set; }
    }
}
